Nerd fail.
Today Valve officially announced that Steam and a number of Source-engine titles are coming to the Mac. Not only that, they said it would be ready in April. Like, in three weeks.
My only question is: how did this completely blindside us? Porting a huge library games from Direct3D (which is Windows-only) to OpenGL (widely regarded as the inferior/less mature framework) represents probably four or five years of effort by literally hundreds of people. Admittedly some of the work was already done because the Wii and PS3 use OGL, but still…
How did we not hear about this?
How was the entire high-tech media so distracted by iPad rumors, and Nexus One rumors, and Crunchpad controversy, and Apple vs. Google controversy, and a bunch of other silly things which ultimately ended up making at most a “meh” impact on the market and on our daily lives…
And we didn’t hear a single whisper about this? This, which probably required lots of co-operation between Valve and Apple and the other studios who use Source engine to make games that are sold on steam? Thousands of people, thousands of man hours, several locations around the world… and not a single leak to the mainstream high tech media?
Apple has a thing or two to learn from Valve about secrecy, I’d say.